This is a game environment that I concept designed, 3D modeled, textured, and then assembled in Unreal Engine 5.
Inspired by a combination of Korean culture and Celtic folklore, this scene takes place in the ruins of an extinct kingdom, formerly inhabited by a fae-like race called the Daina. Centuries ago, during a brutal war against humans, a beloved Daina queen suffered betrayal and a tragic death while trying to protect her people. Shortly before humans wiped out their kingdom, her people hid the queen's tomb deep underground and enchanted the entrance so that no human could ever set inside.
You, the player, are a young child of distant Daina heritage. To enter the tomb, you must use the ancient Daina magic -- powered by the four seasons -- to light the guardian statues and prove your worthiness.
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All concepts and assets in this environment are original.
Softwares used: Maya, ZBrush, Substance Painter, Unreal Engine 5